Welcome to the Nemo's Mind Design Document!





  The Nautilus

"..and in that respect moderns are not more advanced than the ancients.  It required many ages to find out the mechanical power of steam.  Who knows if, in another hundred years, we may not see a second Nautilus?"                   Nemo






  • The famous submarine known by the world - and every adventurous kid wanted to prove their worth in - have dreamed of - it is rich in textures, mechanics and purpose
  • There are many versions of the Nautilus drawn up for more than a century - Some great ideas out there should all be looked at before committing to a design
  • Disney's Nautilus designed by Harper Goff is still one of the best with its use of crocodile eyes at the top and croc rough skin (beautiful use of rivets) and shark top fin and tail
  • Nemo’s domain - the Nautilus - Nemo even had a black flag with a big gold "N" on it - he ruled over his personally designed machine - made specifically to sink the ships of the worlds suppressors - the Nautilus can be used as a psychological template of Nemo or the program of this design document - it has riches yet living quarters are monk like - it has scientific instruments yet celebrates art and music - the hulk is beautifully designed yet for one purpose, to spear war and slavery ships - leaves the society of "Man" - yet celebrates it through the Nautilus' floating museum of art and text
  • also the Nautilus and the shipwreck on the other side near Genesis beach are both manifestations of Nemo and as the products of his past 
  • the Nautilus is also a very modern symbol in some ways but an ancient one - the foretelling of nuclear energy "the power of the sun" - once the mind grasps something it pursues it and makes it real - so even within the Nemo's Mind program - the concept of Nuclear energy should only be seen as a symbol of humanistic pursuit that sometimes conflicts with nature - like all the things we do - none of us could doubt if Jules Verne were alive today his next book would take nuclear energy to the next level where it becomes... but no one knows for sure a 125 years later if the power of the sun will save us from the excesses of other energy forms or if it threatens our existence - a question with out answers or agreement from any of us is a perfect theme for Nemo's Mind
  • the power of the sun question is symbolic of the eternal questions of our interaction with the forces of nature
  • of course so much power combined with the Nautilus' purpose both make the black beast of the deep a foreboding symbol - sea monsters were still a possibility in the human mind of Jules Verne's time - and if nothing else he could create one - in the same shape and purpose
  • Nemo's Mind pushes this line exploring the "power of the sun" because it surfaces in 2 other places - the poison lake and the dream sphere - the outcome of both, balance the other - a theme of good versus bad use of technologies explored in the book and today

          engravegrotto.jpg (31614 bytes)

  • The Nautilus should be treated like a large ship as far as the grandeur of its internal architecture - unlike a real submarine, the fantastical Nautilus can have 2 story rooms with winding seaweed styled staircases and  jellyfish inspired chandeliers
  • see the green underwater glow of sub at bottom of the lagoon's deepest
  • access Nautilus by swimming up into its pressure pool

          engravewindow.jpg (28113 bytes)         engraveengine.jpg (33345 bytes)

          engravesublights.jpg (30421 bytes)        engraveparlour.jpg (36352 bytes)       engravechamber.jpg (36666 bytes)       

  • dolphins - trained by Nemo? Old scar-faced one protecting the sub - is a barrier to gaining sub? - must make dolphin believe you are good?
  • use the photos and paintings in the sub (according to the book) as a surreal pull in into the picture as 3D art so you can walk around in it - paintings would be transformed into 3D statues colored and textured in the style of the painting - with cool background sound effects floating within the painting or photo - the photos would be black and white and would be statues in gray scale - we need good scans of the very first days of photo
  • Mysterious Island details some of the paintings as those from European masters - details in some versions of the translation from French - could even give some of them the texture of the real paintings brush strokes in thick oil - or split up an image so it only appears from certain angles 
  • Nemo: In the Nautilus Study:  (full of Nautilus design schematics and maps of trade routes and charts of wrecks for plundering) "In myself I find the insidious nature of my enemy, I find myself subjecting all to my private designs"
  • example of 2-D gone 3-D - such as pointillist - scene changes as you walk around all the hand daubed points hanging in space, and not in the plane they were originally painted in but with different z axis - could make the dots so a different scene is available on 2 sides or dots could shift as you walk around it or through it - to line up into a new scene - some body have a copy/scanned of the famous pointillist park painting? We can throw it on here for all to know the example
  • a grand father clock only electrical with the classic chimes - to sit next to the chess board in the lobby/museum of the nautilus to enjoy the round windows
  • find pre-century/1867 books - 12,000 or 20,000 books according to different translations - solicit on the web - with stories or events detailed - use as basis for some of the surreal events staged elsewhere on the island 

          engravelibrary.jpg (37267 bytes)

  • surreal events for the nautilus to see out its windows at specific depths versus specific places
  • The Nautilus resides in an artificial pit dug into the deep end of the lagoon and the excess coral "dirt" is piled around the pit making it impossible for the explorer to get over unless falling from above by way of the gas vent

  • Escape from this area by finding a path that winds out of the pit to give great views of the Nautilus from one side

  • first indicator is seeing light glow from deeper below - make it so there is a hand rail effect so participant can't jump directly down to the source - making it so they have to find way downward to deepest part of lagoon

  • one huge project in its self would be a detailed (exterior only) model of the Nautilus that would be put high enough off the bottom and in the middle of an open area that the user will have little other geometry to compete for rendering - will also look huge with nothing to compare too - imagine the lighting possibilities and the fish attracted to the lights - putting the sub exterior only is a tease for the user to see the imaginative possibilities - the desire to go inside - save the mystery that Nemo is all about

  • just as the participant gets close enough to start seeing details (can see lights further out) the Toccata music from the movie cuts in - I will try to secure a recording at local pipe organ (big city church)

  • graveyard - mixed carved coral stone religious icons -  another statue of same woman as above - now unchained and smiling over the graves - juxtaposed against the harshness/isolation of the Nautilus mission

  • lotsa fog and close distance clipping in deep end to allow high poly Nautilus

  • have bubbles coming out of Nautilus

  • Because the nautilus creature has closed chambers lends reasoning to have sealable chambers in the sub, since it was named after it so classic sub compartmented chambers/doors

  • use shaders to make it appear there is substance up the diver entrance and in the parlor windows

  • humming engine noises

  • put reflected water animated texture on structures near water across from a light source and use lighting on the polys so it only shows low on a structure - great for  lower opening of Nautilus showing on sand below it and for any body of water

  • put scratches and discoloration on the front 1/3 of the Nautilus

  • the style of the sub inside and out is of pompous blazonry and bold renaissance heavy and square and formal

  • make whole area glow from sub lights or in arcs that cover cemetery etc. turn statue so only half is well lit users light shows the colors such as the purple coral of the grave stones and statue pedestal

  • make propeller a multiple chain for great water channeling of h2o column which could be used for excavation!! perhaps the route of the sub and the area around it is scrubbed clean as a clue

  • put scratches and discoloration on the front 1/3 of the Nautilus as in its use as a weapon of destruction

  • purple coral grave stones and use purple coral as base for statues in the lagoon

  • Style the wrought iron supports under the Nautilus with art such  as mermaids with horned narwhales perhaps as supports visible from underneath sub entrance for divers and visible within windows of the sub in parlor



Keep Following the Trail..

The Last Stop in the Lagoon is Omen Island



 Contact          Copyright


Welcome to the Nemo's Mind Design Document!